The Fulldome specialists from United VJs. Input Syphon (Resolume, Modul8, VDMX, Arkaos, VLCSyphon) Static images (PNG, JPEG) Up to 4K x 4K 60fps. This laboratory is a wide introduction to Vjing and projection mapping with the aim to explore the possibilities of live video projections and visual scenography using real time rendering and video mapping.ĭuring the 4 days workshop, the participants will be introduced to the live performance possibilities of softwares such as Madmapper, VDMX and Syphon Recorder. BLENDY DOME VJ reads any Syphon Server playing up to 4K Domemaster medias, as well as Quicktime files. Also we´ll explore and experiment with live video cameras, Kinect and sound interaction to expand the audiovisual experience. Resolume is great for layering clips, layering effects, using generators, using Syphon/spout software, using live inputs (ndi, Syphon/spout, capture cards). Processing, Kinect (via OpenTSPS), Projection (via MadMapper) Rifting is an immersive installation, creating a narrow space for people to experience an uncomfortable moment of facing each other. The aim is that the assistants can defend themselves in a real environment. Inspired by the Great Rift Valley, this area surrounding the Dead Sea is a rift between two tectonic plates, but also a human rift as the land is saturated with history of war and violence. And to reach this, the last hours of the workshop, we ́ll organize an open doors session to show our creations the last hours of the laboratory.įor this occasion, we have the support of Garagecube and VDMX. + Computer: Mac (recommended Intel Mac running Mac OS X 10.8 or newer) MadMapper 3.0 support windows system from windows 8.1 (not VDMX) Garage cube will supply us with a full license of the Madmapper and Modul8 and Vidvox one of VDMX software for every student that will run for one month without restrictions. + Optional: MIDI controllers, beamer and webcams. Madmapper 3.0 is a simple but advanced tool for video mapping projections and light mapping. It was created to spend more time to focus on creating your content, and making the experience of mapping textures to physical objects in real time, than solving technical issues. Madmapper 3.0 includes the possibility of adding shaders, materials and generators to each surface. This open a huge door for real time mapping. KinectV2-OSC sends OSC messages for each body detected by the Kinect. VDMX is one of the most powerful and flexible software system for real time video. We edited the code to add a feature that detects right-to-left hand movement then sends an OSC message to the Lightform device to trigger the next slide. Any other input device can be used instead of a Kinect (e.g., RealSense, Leap Motion, etc.). Based on a modular configuration, it allows to create your own user interface depending on your necessities. So nothing will be needless in your patch.Īlso, a built-in audio analyzer translates any sound into light and movement with intelligent selectivity for volume, frequency, instrument and dynamic response. Support many media types including QuickTime Movies, Hap encoded files, ISF / GLSL, Flash, HTML… Visit the above links to download the software and try it out, the Mad Mapper demo is available.Syphon is an open source Mac OS X technology that allows applications to share frames - full frame rate video or stills - with one another in real-time. This one is in Paris, we did something similar at Wimbledon 2010. This amazing bit of software called MadMapper allows you to morph video on a 3D plane enabling projection on objects like buildings, or in this case a tennis court. Syphon with Resolume Avenue 3 and MadMapper Syphon currently supports Quartz Composer, VDMX, Modul8, MAX/Jitter and you can download the FFGL plugin for Resolume Avenue. The output of Resolume can goto the input of Mad Mapper for example. To put it simply, this little open source piece of pixel playfulness allows supported video applications to share ins and outs. I want to touch on the two most exciting developments of late which we’ve been testing in the studio. There’s a certain buzz on the VJ circuit at the moment around the new(ish) mapping techniques being used to project video on 3D objects.
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